A node between the physical and digital.
The rants and raves of Simon Wardley.
Industry and technology mapper, business strategist, destroyer of undeserved value.
"I like ducks, they're fowl but not through choice"
Wednesday, May 02, 2012
On the death of great companies
Tuesday, May 01, 2012
The battle for open standards needs you.
Tuesday, April 10, 2012
Be Wary of Geeks Bearing Gifts
The good news is we're entering a really interesting time with multiple points of industrialisation (big data, sensor as a service, robotics, currency, immersive tech, 3D printing, genetic engineering etc) looming over the next 15 years. In particular 2025-2030 is looking likely to become a peak time of wonder across multiple fields ... endless possibilities of recombination and genesis. This is all very exciting.
You never know by 2030, open source efforts in the IaaS space might have clawed back their position but most of us will be too distracted to care. We will all be dazzled by the new possibilities.
Pet Rocks of the Software Kind
[Repost of my Forbes Article]
Napoleon Bonaparte once said “Never interrupt an enemy when he’s making a mistake”. For those in the business of organizational warfare, this rule is golden.
It is one of the reasons why we are a fairly secretive bunch about the finer points of value chain evolution and the games to play – blocking strategies, choke points, positioning, barriers to entry, exploitation of ecosystems and tactical weapons such as open source. Anything that gives an advantage is secret, everything that doesn’t … well, write a book on it.
I thought I would let you in on a ‘secret’ which you already know. Most of us are spending far too much money in IT on things that don’t really matter. It is the software equivalent of paying high prices for builder’s rubble because someone called it a ‘Pet Rock’ which you could customize.
You can guess what I’m going to talk about – the suspects are already forming in your mind ... Financial Enterprise Resource Planning (ERP) and Customer Relationship Management (CRM) must be top of most people’s list.
It’s not that these things aren’t necessary; they’re an essential part of every modern business. However, it’s precisely because most businesses need them to compete that they are ubiquitous and therefore of little differential advantage. Of course, heavy customization is where we gain the advantage … or at least we are told, whilst quietly ignoring that everyone else is also doing this. It’s not that these systems didn’t at one time create a differential advantage, they did. However, this was when not every company had them, when CRM and Financial ERP were less common.
Alas, things don’t stand still. All business activities evolve from the once rare, poorly understood sources of differential advantage (genesis) to more commonplace, well-defined commodities that are simply a cost of doing business. No matter how you dress it up, a rock’s a rock and something that doesn’t differentiate doesn’t differentiate. Failing to understand this can lead to poor investment choices. I know, I’ve made a few. I’m not alone.
Two years ago, I discussed this issue with over a hundred CIOs. We examined Financial ERP and it became clear that whilst everyone was heavily involved in customizing their system, we were spending significant amounts of resource and effort doing exactly the same thing. We were chasing differential advantage that didn’t seem to exist.
We do this because as customers we don’t talk transparently enough with each other. We believe that our ‘customization’ will give us an advantage, hence we keep it ‘secret’. We’re unaware that everyone else is doing the same. How many ways can an invoice be printed? How much differential advantage can be gained through invoices? What are the odds that everyone else is ‘secretly’ working on a customization that has the ability to share, create or print invoices via an iPad?
This is where we make our mistake. When something is common there is no differential advantage, only operational efficiency. And something can be common without us realizing it, including our most cherished customizations. Of course, that doesn’t mean differential advantage can’t be created on top of these systems – that is, by moving up the value chain and creating higher order systems.
History teaches us that it wasn’t the innovation of electricity with the Parthian battery, but instead the introduction of utility electricity services by Westinghouse and Edison that changed our world. It did so by enabling higher order systems and industries to form from the telephone to radio to Hollywood to Silicon Valley … an awful lot of value built on top of a commodity. Differential value is never in underlying systems that are common and well understood. The value is in what can be created on top of these.
So why isn’t a commonplace activity like Financial ERP provided as a utility service? This is already happening to infrastructure with the likes of Amazon EC2 as well as other parts of the computing stack.
The problem is inertia. As business activities evolve from genesis to commodity, they move through three economic states:
• One of build.
• One of peace.
• One of war.
What limits that movement is inertia from customers and vendors.
In the peace state which is characterized by relative competition between vendors, the incumbents build huge cultural inertia to any change due to their own past success. As the activity becomes suitable for utility provision, it’s normally an outside player who initiates the war, a time where disruption tends to exceed sustaining change and competition becomes a fight for survival.
Think about provision of electricity as utility services, the corresponding explosions of growth of new activities (telephone to radio) and the disruption of past industries (for example, gas lamps). This pattern of evolution, from genesis to utility, from build to peace to war constantly recurs in our industrial history and we’ve no reason to suspect the pattern will stop.
In the case of computing infrastructure, which has evolved from its genesis in 1943 with the Z3 to utility services, then the outside player who initiated this ‘war’ was Amazon. A retail company not encumbered by a hosting business model is forcing the hosting industry to evolve.
But with Financial ERP, aren’t the incumbents changing? Both SAP and Oracle have cloud offerings and Microsoft has, in the last few weeks, announced it’s getting in on the act. As both Blockbuster and Kodak taught us from different industries, even if you were first into a field, this doesn’t seem to help if you can’t deal with the past industry you’ve built up. Is it likely the incumbents will truly initiate and embrace the war and disrupt their own business? Or will it be the new entrants such as NetSuite, Infor and Workday who will change the game?
The million, or should that be billion dollar question, is “who is really going to shake up this space?” An obvious candidate would use Financial ERP extensively but not be encumbered by any past business model. They would need to overcome trust barriers that enterprises adopting such a service would inevitably have, and they must have a financial interest in doing this. By interest, it could mean their existing business model is under attack and they need to move up the value chain and secure relationships with large enterprises in other ways.
I’m not convinced we’re just going to replace one set of software vendors with another because retail banking could be such a candidate. Am I seriously proposing that banks might provide utility services for Financial ERP? It sounds odd, but no more than an online retailer providing utility infrastructure. Given the potential impact of mobile banking in this sector, I wouldn’t be surprised if some move up the value chain to strengthen their relationships with enterprise customers.
So this brings us to the mistake. The question we really need to ask is whether spending on customizing and upgrading Financial ERP systems is sensible given the likelihood of a change? Doesn’t sweating existing assets makes more sense? I’m all for opponents charging ahead especially when it might involve spending vast sums where it’s not necessary. But I would be mindful that Financial ERP will evolve just like every other business activity and if everyone is doing this then it’s only a matter of time. I expect those existing models will start to be disrupted and commoditized to utility services in the next few years despite the dismissal of many.
I’m used to a world of “it’ll never happen”, “it’s too complex”, finding simple ways of happening. In a case like this, there is a good argument for procrastination.
As Napoleon also said “A revolution is an idea which has found its bayonets” … well currently utility approaches are making a charge on former hosting models. Financial ERP can’t be far behind.
Monday, March 12, 2012
Ten graphs on organisational warfare
Alas, competition isn't simple. Well more specifically, simple forces create a complex world and we inhabit that world. To demonstrate this and in honour of the general detritus that is "the ten habits of successful organisations", I thought I'd bring you Ten graphs on organisation warfare and why competition isn't simple.
It should be noted that whilst graph 1 has enough data that I'm happy to call it a weak hypothesis, this diminishes the further we go down the list. Take everything with a big pinch of salt.
Graph No. 1 - Evolution
First, I hope you're familiar with Everett Rogers work on the diffusion of innovation which was subsequently made popular by Geoffrey Moore in his book crossing the chasm. There are two things I'd like to highlight with Roger's work other than its startling brilliance.
First, it's time based and therefore despite popular notions, diffusion curves are not identical and in some cases there is significant initial lag. Secondly, it's all about diffusion and hence whilst it will tell us how a particular product spreads it won't tell us about how an activity will evolve. For example, electricity has evolved from the parthian battery to modern day utility provision - diffusion doesn't tell us about that process but it will tell you about how utility electricity provision has been adopted.
Unfortunately, we operate in a constantly evolving world so getting a handle on evolution is a pre-requisite for any form of strategy. The graph above provides a standard pathway for the evolution of any business activity based upon user and supply competition. It's not a time based sequence, the axis being ubiquity (how common something is) and certainty (how well understood and defined something is).
For reference, I've approximately marked onto the graph the positions of one activity - computing infrastructure - from the innovation of the Z3 to utility provision of EC2. For general reference, commoditisation is the commonly used term for this process of evolution.
Graph No. 2 - Evolution and Value Chains
Major changes in our society are rarely due to the introduction of some new activity. It almost always occurs because some previous existing activity become ubiquitous and well defined - whether it's nuts and bolts (Maudslay's screw cutting lathe), electricity (Westinghouse and Edison) or computing infrastructure (Amazon EC2).
The reason for this, is that the commoditised activity becomes a component of higher order systems e.g. nuts and bolts for machines, electricity for fridges etc. Herbert Simons showed that the provision of standard components rapidly accelerated agility and creation of new higher order systems. Hence, we have commoditisation enabling growth and agility of higher order systems.
Now all those higher order activities evolve through the same pathway as the lower order systems. We can actually break this down into three phases - chaotic, transitional and linear - based upon the characteristics the activity has. For example, in the chaotic phase an activity will be uncertain but a potential source of future worth whereas in the linear phase the same activity will be more standardised and a cost of doing business.
Hence as a once valuable activity becomes a commodity, the margin associated with it tends to rapidly decline but at the same time it enables rapid formation of higher order systems which have potentially high future worth. Hence, it is the destruction of value in the old that enables the creation of value in the new higher orders. This is known as creative destruction by Joseph Schumpeter.
The consequence of this, is that the process of evolution continually drives up the value chain to higher order systems.
Graph No. 3 - Co-evolution of activities and practice
So far, I've talked about the evolution of activities but there's more to life than what we do (the activity), there's also how we do it (the practice). Practice and activity often co-evolve together.
Activities undergo a transformation from chaotic to linear involving stages such as genesis, custom built, product and commodity. Practices also undergo a transformation from chaotic to linear involving stages such as novel, emerging, good and best (the Cynefin framework).
The link between practice and activity is fairly simple and I'll use computing infrastructure to demonstrate. When computing infrastructure was provided as mainly products then novel architectural practices developed for scaling and resilience which became the best practice for a product world. These included concepts such a scale-up, N+1 and disaster recovery tests.
As computing infrastructure evolved to more a utility then novel architectural practices developed for scaling and resilience which are spreading and becoming the future best practice for this utility world. These include scale-out, design for failure and chaos engines (i.e. constant introduction of failure to ensure resilience).
In other words, best practice for the product world is not the same as best practice for a utility world.
Unfortunately this also creates a problem. As we build with certain types of practice we also incur a debt to that practice. For example, in the computing world when we built applications based upon architectural practices such as scale-up and N+1, the applications that resulted depended upon these architectural practices i.e. applications assumed the underlying infrastructure was resilient and could scale.
In a more utility world where highly resilient and specialised infrastructure is replaced with massive amounts of good enough components, the architectural assumptions of our legacy applications no longer holds. Hence along with a debt to past practice we have a cost of transition to the new architectural forms.
This cost of transition is one of many types of inertia to change and inertia is a critical controlling point in evolution.
Graph No. 4 - Inertia as the controlling point to change
Inertia breaks down into two principle forms - customer inertia to adopting a change (usually referred to as Risk) and vendor inertia to providing the more evolved form of the activity.
To explain this, I'm going to use a simplified version of value chain evolution and simply represent the change as a cycle of commoditisation enabling the genesis of new activities through componentisation. For this reason in the graph above, the value chain axis has disappeared.
When it comes to customer risks (i.e. inertia to adoption) which are generated by concerns over a changing market and technical debt, these can be categorised into :-
- disruption risks e.g. loss of political capital, previous investment, skillset changes
- transitional risks e.g. concerns over governance, transparency, trust in providers, security of supply
- agency risks e.g. pricing competition, loss of strategic control, lock-in.
- Cultural e.g. past business models have become institutionalised, disbelief that the past the is not the future.
- Incentives e.g. reward systems are based upon delivery of past models
- External e.g. financial markets and analysts expecting continuation of the past.
Once this happens, businesses who consume the more evolved form will find a triple whammy of benefits including :-
- Increased operational efficiency through use of utility services (commoditisation)
- Increased agility for higher order systems through use of standard components (componentisation)
- Increased ability to focus on creation of new activities, the new sources of wealth (creative destruction)
Inertia therefore acts as a gate to this flood and once broken, rapid change is inevitable. A by-product of this gate is that it creates three eras of economic change - build, peace and war.
The peace era, a time of products and product services, is one where competition between providers can be considered relative. One day Nikon is in first position, the next day its Canon etc. This is a time where sustaining change tends to exceed disruptive change and the likelihood of a major player being wiped out tends to remain low (unless you're either unlucky or highly incompetent). It's also a time of the highest margin, of increasing maturity of activities and practice and where feature differentiation is critical for competition. In this peaceful era, inertia to change is beneficial as it maintains the state between the providers.
Alas, as the activity becomes more widespread and defined then it becomes suitable for the next evolved state - a time of commodity and utility. All it takes is one player, not normally in that space, to kick of the war.
The introduction of more commodity approaches to providing the activity initiates a fight for survival. The incumbents are normally stuck behind inertia barriers and are hence in denial that their world might change (cultural inertia). Businesses start first to lightly consume the new service due to their own inertia (customer risks) but due to the Red Queen effect, a trickle becomes a flood. As margins reduce in this space and the focus becomes increasingly on operational efficiency, the incumbent providers often respond by trying to cost cut rather than trying to adapt - this is almost always fatal. Hence in the war era, disruption (both direct and indirect) tends to exceed sustaining change and many once proud names fail.
Along with the war, a build era occurs for the development of new higher order systems based upon the ubiquitous and well defined supply of a commodity. These higher orders are where capital flees to chase the new opportunities as the past is commoditised and future industries are created (see creative destruction). This is often a time of wonderment and amazement with new technological marvels.
These eras of build, peace and war can be localised to a specific industry or in certain circumstances be seen at the macro level in what are known as K-waves which are more commonly referred to as ages (e.g. the age of steel, electricity and heavy engineering).
One thing that is worth noting is the evolution of activity often involves co-evolution of practice and hence the formation of new forms of organisation. Hence in the age of electricity, new organisational forms appeared that exploited new practices resulting in what was called Fordism. In the internet age we had the Web 2.0. Today, cloud computing (which is all about commoditisation of discrete IT activities) is creating a next generation of organisation.
Finally, it is worth noting that each build era is often associated with rapid increases in un-modeled data and corresponding debates over how to manage this. The origin of this increase in data is a combination of commoditisation of past activities and creation of new activities. The modern example of this is known as Big Data.
Graph No. 5 - Ecosystem
Currently within information technology rich industries, we're undergoing one of those shift from peace to war and the formation of new organisations that exploit these practices. I provide this in much more detail on the LEF website covering areas such as new practices, use of open source as a competitive world, focus on disruption etc.
However, I thought as an aside I'd mention one of the changes that is occurring which relates to the use and exploitation of ecosystems. The principal model behind this is known as ILC - innovate, leverage and commoditise.
Under ILC, a company seeks to provide activities that it currently produces (or more likely consumes) as utility services provided through APIs in order for others to consume them. The focus is on developing a wide ecosystem of other customers.
Since, the activity is provided as a utility service then it enables others to reduce their cost of failure with any novel pursuit. This encourages genesis of new activities.
However, as those new activities diffuse, the provider of the utility services can detect this and leverage the ecosystem to identify early successes. By copying or acquiring such activities and commoditising to utility services then the provider can feed the ecosystem by enabling further genesis through componentisation effects.
The net result is the provider appears to be both highly innovative (by enabling others to create new activities), highly customer focused (by leveraging an ecosystem to identify future requirements) and is inherently efficient (through provision of utility). This triple whammy is counter to Porter's assertion that you can only do one of these things. It's what makes companies like Amazon so dangerous to their competitors.
Critical in all of this is the size of the ecosystem, the speed of feedback and the speed of action. Hence, you can create an ILC model in a product world but it's much more effective with utility services such as those provided through APIs today.
In many information technology industries, we're entering a world where it's not companies that compete but ecosystems.
Graph No. 6 - Profile
In the last section I referred to information technology industries because this enables me to introduce a concept known as profile.
Firstly, a company consists not of one activity but many. Even if you take a single type of activity such as IT, it will consist of many discrete IT activities. These activities are likely to be at different stages of evolution and hence not all IT is the same. Some IT will be in the chaotic phase, some will be in the more linear.
This itself creates a huge problem, because each of the phases has different characteristics. Hence, when it comes to something simple like project management - the methods you use for an activity in the chaotic phase (where deviation is necessary and the activity is uncertain) are not the same methods that you would use for that same activity when it has reached a more evolved, linear phase (where deviation is undesireable and the activity is predictable).
This leads to the endless and pointless debates between methods such as Agile (or Scrum) vs Six Sigma (or Prince 2 or ITIL). The simple fact is that Agile methods are more suited to the chaotic phase whilst Six Sigma is more suited to the linear and seeing that IT consists of many activities at different phase which are all evolving then you need to use BOTH appropriately.
There is no such things as the one size fits all method because the underlying characteristics of the different phase are polar opposites.
This isn't just an IT thing it also applies to all other activities and hence we have other pointless debates such as push vs pull marketing (answer - you need both). Fortunately since we're all in competition, if we all apply one size fits all then no-one has an advantage. Alas, organisations have evolved beyond that point and so if you are doing this then you're already behind the game.
Now, if we plot frequency of activities across the evolutionary path we get a profile for a company. It's best to subdivide activities between those you supply to others and those you consume yourself. Not only do companies have a profile but industries do as well, hence a mining industry does not have the same profile as a media company. This is also why changes impact industries differently.
For example, cloud computing is likely to directly disrupt hosting companies, indirectly disrupt banking industries (through reduced barriers to entry) and it is unlikely to have a major impact (bar some efficiency gains and changes in relative position) for highly commoditised industries such as mining.
In the graph above I've also added an example value chain consisting of something that is sold which is built from multiple underlying components. Now, each activity in such a chain continuously evolves (due to supplier and user competition) and is effected by Porter's five forces.
For those needing a refresher, those five forces are supplier vs buyer power, new entrants, substitution and competition with others.
Graph No. 7 - Forces, Phase, Era, Evolution and Value Chain
At this point we can start stitching together many of the concepts covered in the previous graphs to discuss change.
Now each activity evolves due to supply and user competition and in the above one component activity of a value chain has changed phases from transitional (custom built, product and rental products) to linear (i.e. commodity and utility service). Along with initiating the war era for that activity where new entrants, substitution and disruption of incumbent suppliers becomes more likely it can also have more subtle effects by reducing barriers to entry for competitors into the supply chain.
For example, let us assume the top activity is news. The component activities might be the means of mass communication, collation and editing. If we take newsprint then the means of mass communication was previously printing combined with a distribution channel both of which are capital intensive activities. The commoditisation of the means of mass communication would not only reduce operational costs of news organisations but also potentially reduce a barrier to entry into their space. This is exactly what the internet did leading to increased competition higher up the value chain.
Hence, the commoditisation of an activity and the initiation of war is not only directly disruptive to past providers because of the new entrants, substitution and inertia that the past incumbents have but it can also be indirectly disruptive higher up the value chain due to reduced barriers of entry.
Interestingly, as a buyer you always attempt to push component activities to more of a commodity (buyer pressure) but as the above examples shows this can actually have a negative effect by increasing competition in your main business.
There are a host of effects you need to concern yourself with regards to strategy :- evolution, value chains, buyer vs supplier pressure, barriers to entry, choke-points, inertia, profile, positioning, ecosystems, phase, era ... it's a long, long list of things. Managing this is complex, even though the premise that this all extends from evolution driven by user and supply competition is trivially simple.
Graph No. 8 - Who's running the show anyway?
Previously, I talked about how commoditisation of the means of mass communication has reduced barriers to entry into the "news" organisations value chain. This caused a rapid growth of competitors, one of which is the general public consumer through blogs, twitter and other social networks.
Now, a critically important point to consider when examining a strategy is who governs evolution?
When I talk about evolution being driven by user vs supply competition, the obvious question to ask is which user are we talking about? Do we mean an enterprise or a general public consumer?
Well, unfortunately the answer can be both and in these circumstances what matters is which group governs the process of evolution. Take for example, email.
Email was being used within Enterprise organisations for communication before it became popular with the general public. At one point in time, most members of the public were first exposed to email through their workplace. Email services and products evolved in the workplace driven by the pursuit of ever more functionally complete systems with todo lists, calendars etc.
However, email also spilled out into the general public where it was aggressively commoditised by providers such as AOL then Yahoo and Google. A consequence of this is that in the general public space, highly commoditised services became the norm and most people found their public email service had more capacity at a lower cost than their workplace service. Eventually this created pressure for enterprises to adopt the more consumerised form and hence Google Mail (among others) became more common in work.
What happened here was that email switched from being governed by enterprise competition to being governed by consumer competition. Eventually Enterprises have to adopt these more consumerised services. This is the process of "consumerization", a term quoted by Doug Neal of LEF fame back in 2001.
Graph No. 9 - Structure and Ashby's
Given the mass of management complexity that evolution, profiles, value chains, economic eras, consumerisation, co-evolution and inertia creates - how can we ever hope to manage it? Well, we do so through structure and an interesting application of Ashby's law of Requisite Variety.
Ashby's law states that in order for a system to be stable then the number of states of its control mechanism must be greater than or equal to the number of states in the system being controlled.
Now there are two ways to solve this problem. Either you accept the complexity and variability of the management issues at hand and build a control system (i.e. the executive team) who are capable of dealing with it or you find someway of simplifying the complexity of what is being managed. Hence our tendency towards KPIs and traditional organisational structures.
Now simplifying the complexity doesn't mean effective or efficient management, it means simply making it more manageable. Fortunately we're all in competition, so as long as we all sacrifice efficiency and effectiveness for simplicity of management then no-one gains an advantage.
Alas, as we saw earlier organisations evolve and one of the noticeable patterns of the latest next generation organisation is their increasing ability to cope with change and the flow of activities from chaotic to linear.
I highlighted flow because whilst linear activities can be outsourced to utility providers and the genesis of chaotic activities can be achieved through exploiting ecosystems, what is increasingly critical to business sustainability of an organisation is how it manages the transition from chaotic (genesis) to linear (commodity).
Unfortunately our organisational structures aren't based upon concepts such as flow or even mindful of the constant process of evolution. We instead tend to organise by type (e.g. IT, finance, marketing).
Organising by type creates a host of problems such as alignment issues, one size fits mentality and ineffective outsourcing to name just a few. There are fortunately more effective organisational structures such as the more cell like structures of the two pizza method used by many of the next generation companies.
But two pizza, use of ecosystem isn't the end of the organisation story. A prototype of a pioneers, settlers and town planners structure demonstrated quite remarkable effects. In all cases, there are far better ways of managing flow than use of KPIs and traditional organisational structures and we're far from understanding an ideal structure.
Graph No. 10 - Entropy and Jevons'
... and so to my final graph. For this I'll return to value chain vs evolution path and overlay what I think are vastly more interesting than the meandering progress of activities - the end consequences.
The constant snake like progress of our economy through those k-wave ages of the industrial age, the age of steam, the age of electricity each with its own build, peace and war era is driving us further up the value chain with higher order systems continuously evolving from chaotic to linear.
We are continuously moving away from a disordered, primitive and information poor position to a highly ordered, sophisticated and information rich position. Now ignoring the fact that we waste energy, the shift to a more highly ordered position always requires more energy than the previous position. It also has some other consequences.
Firstly, as lower order systems become more efficient we also tend to consume vastly more of them in the pursuit of the higher order capabilities (Jevons' paradox). For example, computing resources are a million fold more economically efficient than 20 years ago but this doesn't mean we spend less on IT, instead we just do vastly more higher order stuff with it and hence we consume more.
Secondly, as we move to a higher position the lower order systems become less visible and consequentially we become vastly more dependent. The solar storm of 1859 known as the Carrington event had fairly minimal impacts on the society of its day. A similar storm today would impact many of those invisible, taken for granted, lower order subsystems that our society relies upon for its supply chains, production and computing. It would have a far greater impact.
Final comment
The above is just a tiny glimpse into the world of organisational warfare and how companies compete. Whilst no cats were harmed in the making of my presentations or blog post, tens of thousands of data point have been chomped through.
Some of the graphs are complex, which is also why I use a highly visual build up in presentations. The subject matter is built from simple rules but creates a complex environment. I will however look at finding simpler ways of representing the concepts.
The hypothesis above is pretty old and has become widespread enough that it is of limited value. Given this, I will probably now finish the book I've been meaning to do ... but then again.
Wednesday, February 22, 2012
Any given Tuesday
All it now needs to do is ask me some basic questions :-
- Do I want to buy some new boots for £35 so I can play football tomorrow?
- Do I want to send my Mother flowers for Mother's day?
- My Sister's ipod is broken, do I want to buy her a new one for her birthday?
- The CFO is after an examination of user spend vs latency on the site, do you want me to prepare an initial analysis?
-- Update 26 January 2014
Seems like pre-ordering with Starbucks will soon be here.
Tuesday, February 21, 2012
Of false debates and Baronesses
One of the most popular and dubious techniques in debate is to create a false polarisation of subject in order to insert your view as the rational mid-ground. Baroness Warsi has done exactly this with the debate of religious freedoms vs militant secularism.
The two extremes of this imagined debate are a theocracy (where state is ruled by religion) and militant secularism. But what is militant secularism?
In order to be the opposite of a theocracy, we can only presume that militant secularism is supposed to represent a system whereby the state defines religion such as the banning of all religious thought i.e. none. No freedom of religion, no discussion of religion, no right of worship … nothing.
However such an approach would be opposed ferociously by secularists because secularism has never been about state interference or denial of religious beliefs but instead separation of the church from state.
But let us take up this inferred axis of theocracy (where religion governs state) vs a militant position (where state governs religion such as denies all religious belief). In such circumstances secularism is the mid-ground. Tolerance and acceptance of a wide range of religious beliefs whilst ensuring separation between the state and any church.
From the National Secular Society - "we campaign from a non-religious perspective for the separation of religion and state and promote secularism as the best means to create a society in which people of all religions or none can live together fairly and cohesively."
Baroness Warsi's entire debate rests on creating new extremes and attempts to portray secularism as connected to one of those extremes. It isn't. There is no secular group who wishes to outlaw all religious thought or wishes the state to define religion. There are no militant secularists.
Certainly you can probably drag up some loon who is willing to call themselves a secularist and say that they want to ban religious thought but then that person is not a secularist and never will be. That person would deny religious belief and that's not what secularism is all about.
Intellectually, the debate is dishonest - shame on Warsi, you're supposed to be a cabinet minister and above such things.
Saturday, February 11, 2012
The most dangerous patent in the world?
I first started following the field of 3D printing around 1999. Subsequently as printed electronics formed, I took an interest in both areas.
Each year I used to write reports on the subject, though I haven't updated any of this since 2007
For reference, I've linked to an old report (2006) on the subject. It's completely out of date but the concepts are still probably valid. Don't expect any insights though, this stuff is widely known today.
For those completely new to the subject, it might provide some very generalist background info. However, be warned, being so old the industry is likely to have changed significantly.
Back around 2004, I came across something which I thought was truly dangerous for this future world. Unsurprisingly it's a patent but this patent is for the equivalent of soldering in the future manufacturing processes.
Thursday, February 02, 2012
In search of Spime Script ...
class smartphone : public phone, public camera, public calculator, public GPC
mydevice smartphone
mydevice.colour = blue, .os = android, .connection = wifi, .storage = cloud
mydevice inherit public walkie_talkie
mydevice inherit public watch
mydevice.format = wearable, .location = wrist, .materials = recyclable
Make(mydevice)
Monday, January 30, 2012
Moving onto new research ...
This isn't a one off pattern. The cycle of innovation / commoditisation repeats throughout our industrial history, following a surprisingly consistent pathway. Understanding this pattern is critical to anticipating the changes emerging in our industry today - whether that's the web, cloud computing or the future changes that 3D printing will bring.
* there are forcing strategies which companies can deploy i.e. use of open source, network effects etc.
* there are many counter strategies which companies can deploy i.e. use of patents, branding, legal system and ownership of lower orders of the value chain.
* linear activities tend to low margin but are stable whereas chaotic activities tend to high margin but are unstable. Creating a profitable and sustainable company requires a constant balance of both.
* the cycle is accelerating










